dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec3_float_to_ivec4_fragment
dEQP-GLES2.functional.shaders.operator.selection.highp_vec4_fragment
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.srgb8_alpha8_astc_8x6_khr_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba8_etc2_eac.texture3d_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_4x4_khr.cubemap_to_texture2d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x8_khr.texture2d_array_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.renderbuffer_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.texture3d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture3d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32f.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.renderbuffer_to_texture3d
dEQP-GLES31.functional.fbo.no_attachments.npot_size.15x15
dEQP-GLES31.functional.fbo.no_attachments.npot_size.1x1
dEQP-GLES31.functional.fbo.no_attachments.npot_size.3x3
dEQP-GLES31.functional.fbo.no_attachments.size.16x16
dEQP-GLES31.functional.texture.format.unsized.rgb_unsigned_byte_cube_array_pot
dEQP-GLES31.functional.texture.specification.teximage3d_depth.depth24_stencil8_cube_array
dEQP-GLES31.functional.texture.specification.teximage3d_depth.depth32f_stencil8_cube_array
dEQP-GLES3.functional.fragment_ops.random.78
dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_clear
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_nearest.greater_or_equal_depth24_stencil8
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_nearest.less_or_equal_depth24_stencil8
dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_nearest_not_divisible
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_uint
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_float
KHR-GL46.gpu_shader_fp64.builtin.ceil_dvec4
KHR-GL46.gpu_shader_fp64.builtin.clamp_dvec3
KHR-GL46.gpu_shader_fp64.builtin.cross_dvec3
KHR-GL46.gpu_shader_fp64.builtin.determinant_dmat3
KHR-GL46.gpu_shader_fp64.builtin.inversesqrt_dvec2
KHR-GL46.gpu_shader_fp64.builtin.lessthanequal_dvec4
KHR-GL46.gpu_shader_fp64.builtin.matrixcompmult_dmat3x2
KHR-GL46.gpu_shader_fp64.builtin.min_against_scalar_dvec3
KHR-GL46.gpu_shader_fp64.builtin.mod_dvec3
KHR-GL46.gpu_shader_fp64.builtin.normalize_dvec4
KHR-GL46.gpu_shader_fp64.builtin.refract_dvec4
KHR-GL46.gpu_shader_fp64.builtin.round_dvec3
KHR-GL46.gpu_shader_fp64.builtin.smoothstep_against_scalar_dvec4
KHR-GL46.gpu_shader_fp64.builtin.smoothstep_dvec3
KHR-GL46.gpu_shader_fp64.builtin.step_against_scalar_dvec4
KHR-GL46.gpu_shader_fp64.builtin.trunc_dvec2
KHR-GL46.packed_pixels.rectangle.rgba2_format_rgba
KHR-GL46.packed_pixels.varied_rectangle.compressed_red_format_red
KHR-GL46.packed_pixels.varied_rectangle.compressed_rg_rgtc2_format_blue
KHR-GL46.packed_pixels.varied_rectangle.compressed_signed_red_rgtc1_format_red
KHR-GL46.packed_pixels.varied_rectangle.compressed_srgb_format_blue
KHR-GL46.packed_pixels.varied_rectangle.depth_component24_format_depth_component
KHR-GL46.packed_pixels.varied_rectangle.r16f_format_blue
KHR-GL46.packed_pixels.varied_rectangle.r16f_format_red
KHR-GL46.packed_pixels.varied_rectangle.r16_format_bgra
KHR-GL46.packed_pixels.varied_rectangle.r32f_format_bgra
KHR-GL46.packed_pixels.varied_rectangle.r32i_format_blue_integer
KHR-GL46.packed_pixels.varied_rectangle.r32i_format_red_integer
KHR-GL46.packed_pixels.varied_rectangle.r3_g3_b2_format_blue
KHR-GL46.packed_pixels.varied_rectangle.r8_snorm_format_bgra
KHR-GL46.packed_pixels.varied_rectangle.r8ui_format_red_integer
KHR-GL46.packed_pixels.varied_rectangle.red_format_bgr
KHR-GL46.packed_pixels.varied_rectangle.rg16f_format_bgr
KHR-GL46.packed_pixels.varied_rectangle.rg16f_format_blue
KHR-GL46.packed_pixels.varied_rectangle.rg16_format_rgb
KHR-GL46.packed_pixels.varied_rectangle.rg32f_format_rgba
KHR-GL46.packed_pixels.varied_rectangle.rg32ui_format_rg_integer
KHR-GL46.packed_pixels.varied_rectangle.rg8_format_bgra
KHR-GL46.packed_pixels.varied_rectangle.rg8_format_rg
KHR-GL46.packed_pixels.varied_rectangle.rg8_format_rgba
KHR-GL46.packed_pixels.varied_rectangle.rgb10_a2_format_rgba
KHR-GL46.packed_pixels.varied_rectangle.rgb10_a2ui_format_bgra_integer
KHR-GL46.packed_pixels.varied_rectangle.rgb10_format_rgb
KHR-GL46.packed_pixels.varied_rectangle.rgb16f_format_green
KHR-GL46.packed_pixels.varied_rectangle.rgb16i_format_rgb_integer
KHR-GL46.packed_pixels.varied_rectangle.rgb32i_format_bgr_integer
KHR-GL46.packed_pixels.varied_rectangle.rgb4_format_rgba
KHR-GL46.packed_pixels.varied_rectangle.rgb5_format_rg
KHR-GL46.packed_pixels.varied_rectangle.rgb5_format_rgb
KHR-GL46.packed_pixels.varied_rectangle.rgba16i_format_blue_integer
KHR-GL46.packed_pixels.varied_rectangle.rgba16i_format_rgba_integer
KHR-GL46.packed_pixels.varied_rectangle.rgba16ui_format_rgba_integer
KHR-GL46.packed_pixels.varied_rectangle.rgba2_format_bgr
KHR-GL46.packed_pixels.varied_rectangle.rgba2_format_blue
KHR-GL46.packed_pixels.varied_rectangle.rgba2_format_rgba
KHR-GL46.packed_pixels.varied_rectangle.rgba32i_format_rgba_integer
KHR-GL46.packed_pixels.varied_rectangle.rgba32ui_format_rgba_integer
KHR-GL46.packed_pixels.varied_rectangle.rgba4_format_blue
KHR-GL46.packed_pixels.varied_rectangle.rgba4_format_rgba
KHR-GL46.packed_pixels.varied_rectangle.rgba8_format_bgra
KHR-GL46.packed_pixels.varied_rectangle.rgba8_format_red
KHR-GL46.packed_pixels.varied_rectangle.rgba8_snorm_format_rg
KHR-GL46.packed_pixels.varied_rectangle.rg_format_rg
KHR-GL46.packed_pixels.varied_rectangle.srgb8_alpha8_format_red
KHR-GL46.packed_pixels.varied_rectangle.srgb8_alpha8_format_rgba
KHR-GL46.shader_subroutine.subroutines_with_separate_shader_objects
KHR-GL46.texture_lod_bias.texture_lod_bias_all
KHR-GL46.texture_size_promotion.functional
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spec@arb_compute_variable_group_size@local-size
spec@arb_query_buffer_object@qbo@query-GL_GEOMETRY_SHADER_INVOCATIONS-ASYNC-GL_INT
spec@arb_query_buffer_object@qbo@query-GL_GEOMETRY_SHADER_INVOCATIONS-ASYNC-GL_UNSIGNED_INT
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spec@arb_query_buffer_object@qbo@query-GL_GEOMETRY_SHADER_INVOCATIONS-SYNC-GL_INT
spec@arb_query_buffer_object@qbo@query-GL_GEOMETRY_SHADER_INVOCATIONS-SYNC-GL_UNSIGNED_INT
spec@arb_query_buffer_object@qbo@query-GL_GEOMETRY_SHADER_INVOCATIONS-SYNC-GL_UNSIGNED_INT64_ARB
spec@arb_query_buffer_object@qbo@query-GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED-ASYNC-GL_INT
spec@arb_query_buffer_object@qbo@query-GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED-ASYNC-GL_UNSIGNED_INT
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spec@arb_query_buffer_object@qbo@query-GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED-SYNC-GL_UNSIGNED_INT
spec@arb_query_buffer_object@qbo@query-GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED-SYNC-GL_UNSIGNED_INT64_ARB
spec@arb_shader_storage_buffer_object@execution@ssbo-atomicexchange-int
spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16
spec@arb_texture_buffer_range@ranges
spec@arb_texture_multisample@texelfetch@8-fs-isampler2dmsarray
spec@arb_texture_multisample@texelfetch fs sampler2dmsarray 4 98x1x9-98x129x9
spec@ext_framebuffer_multisample@formats all_samples
spec@ext_framebuffer_object@getteximage-formats init-by-clear-and-render
spec@ext_framebuffer_object@getteximage-formats init-by-rendering
spec@ext_texture_array@fbo-depth-array depth-layered-clear
spec@ext_texture_array@fbo-depth-array fs-writes-depth
spec@ext_texture_array@fbo-depth-array stencil-clear
spec@ext_texture_array@fbo-depth-array stencil-layered-clear
spec@glsl-1.10@execution@clipping@clip-plane-transformation pos_clipvert
spec@glsl-1.30@execution@texelfetch fs sampler2d 1x71-501x71
spec@glsl-1.30@execution@texelfetch fs sampler2darray 98x1x9-98x129x9
spec@glsl-1.50@execution@geometry@point-size-out
spec@glsl-1.50@execution@redeclare-pervertex-out-subset-gs
spec@glsl-4.30@execution@built-in-functions@cs-op-bitxor-neg-abs-int-int
spec@glsl-es-3.00@execution@built-in-functions@vs-packunorm2x16
spec@glsl-es-3.00@execution@built-in-functions@vs-unpackhalf2x16
spec@oes_texture_view@rendering-formats
spec@!opengl 1.0@gl-1.0-logicop
spec@!opengl 1.0@rasterpos
spec@!opengl 1.1@copypixels-sync
spec@!opengl 1.1@draw-sync
spec@!opengl 1.1@getteximage-formats
spec@!opengl 1.1@teximage-colors gl_r8_snorm
spec@!opengl 1.2@tex3d
spec@!opengl 2.0@tex3d-npot
