# With 32-bit handles, we only have 12-bit to fit the sampler index so this will break after 4096 border colors.
# We should start using 64-bit handles to fix this.
test_custom_border_color_limits,Fail

# NVIDIA hardware isn't conformant with D3D11.3 16.8.2
# Upstream vkd3d-proton skips the non conformant cases for NVK now.
test_derivative_hoisting_dxil,Fail

# d3d12: ../src/nouveau/vulkan/nvk_edb_bview_cache.c:221: nvk_edb_bview_cache_get_descriptor: Assertion `offset_B % el_size_B == 0' failed.
test_buffers_oob_behavior_vectorized_structured_16bit,Crash

# d3d12: ../src/nouveau/vulkan/nvk_edb_bview_cache.c:204: nvk_edb_bview_cache_get_descriptor: Assertion `size_B <= view_stride_B(format)' failed.
test_large_buffer_descriptors,Crash
