public interface Rotation3D extends EuclideanTransform<Vector3D>
| Modifier and Type | Method and Description |
|---|---|
Vector3D |
apply(Vector3D vec)
Apply this rotation to the given argument.
|
double |
getAngle()
Get the angle of rotation in radians.
|
Vector3D |
getAxis()
Get the axis of rotation as a normalized
Vector3D. |
Rotation3D |
inverse()
Get the inverse rotation.
|
applyVectorpreservesOrientationidentityVector3D apply(Vector3D vec)
Rotation3D inverse()
Vector3D getAxis()
Vector3D.
All 3-dimensional rotations and sequences of rotations can be reduced to a single rotation around one axis. This method returns that axis.
getAngle()double getAngle()
All 3-dimensional rotations and sequences of rotations can be reduced to a single rotation around one axis. This method returns the angle of rotation around that axis.
getAxis()Copyright © 2016–2021 The Apache Software Foundation. All rights reserved.